Hypermedia is nothing but a multimedia packaged as educational computer software information is presented & student activities are integrated in a virtual learning environment. Examples are some of the educational IT applications such as:
v
Tutorial software package
v
Knowledge webpages
v
Simulation instructional games
v
Learning project management
The presentation of
information-learning activities in hypermedia is said to be sequenced in a non-linear manner. Understanding the
use of hypermedia in educational context is important to insure their
successful integration in the teaching-learning process.
Characteristics of hypermedia
application
1.)
Learner
control
2.)
Learner
wide range of navigation routes
3.)
Variety
of media
Instructional
events useful for teachers when using hypermedia:
a)
Get
the learner’s attention
b) Recall prior learning
c) Inform students of objective
d) Introduce software & its distinctive features
e) Guide learning, eliciting performance
f) Provide learning feedback
g) Assess performance
h) Enhance retention & learning
transfer
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